With those thoughts in mind, let’s discuss some aspects of go-to moves:
- For the most part, players likely arrive at go-to moves on their own-doing what best comes naturally to them. If they’re legal and successful, this is good because there is confidence and a comfort level.
- Could you actually name your players’ go-to moves? Identifying them in a conscious way might be valuable.
- After identifying them, could you work the best of them into your offensive scheme-even as quick-hitters or special situation plays? For example, a player who has a strong left handed drive from the left side of the floor and has a change of pace and perhaps one of several different change-of-direction moves-could you devise an isolation for that player in your system?
- Every go-to move needs a counter-move. In the case of our strong handed, head down beginner, a change of pace off that same move would be an effective counter. In the case of a good-catch and shoot move, a shot-fake and drive needs to be implemented. And so on.
- As unorthodox as it might appear, having a “go-to” time slot at practice might not be a bad idea. That way, players could practice moves and counters unique to them.
- Having one go-to move and counter is a start but having several is the foundation of a complete offensive player.
- At any level, but especially at lower levels, it is not inconceivable that go-to moves and counters could be systematically taught. At the very least, the young players would consciously absorb the concept and make it a part of their basketball knowledge and focus.